Gorilla Warfare - A World that always changes
Team Project module grouped us into a set of programmers and we had been tasked with developing a game based on our own idea's and implementations and we had full creative control from choice of the engine to the level of detail we wanted our game to have.
Team: Bradley Stone, Rob Watling, David Smith & Joel Page. We finally decided on the choice of engine we wanted to use weeks back as the project is over now and we have our progress made. We used the Unity3D Engine, the first time for most of the team but we managed to create what I feel is an enjoyable gaming experience. We have made a lot of progress from when we started, the screen shot below shows what the game looked like within the first 2 - 3 weeks of development. |
Gorilla Warfare - Main Menu |